Blood of Rations Devlog

Patch 0.0.1 — the raid takes shape

Key art for Patch 0.0.1 — the raid takes shape

The biggest week so far. The design left the page and became a game you can play end to end — rough, greybox, but whole.

New

  • A raid loop you can finish: deploy, fight, loot, and extract.
  • Combat and weapons — hitscan gunplay, reloads, the first pass at the arsenal.
  • Healing, grenades, and death. Go down and you lose what you carried out.
  • Loot containers and ground loot, opened with a single prompt.
  • An ammo counter and a raid clock — let it run out and you are missing in action.
  • Persistence. Your progress saves between sessions, online or off.
  • The first economy, and a trader to spend it with.

Changes

  • The bunker hub gets its first working UI — the place everything comes home to.

Known issues

  • Almost everything wears greybox. Feel comes before final art.

New here? Blood of Rations is a WW2 extraction shooter — solo PvPvE raids in 1944 occupied Europe, Early Access on Steam 11 March 2027. If this is your kind of game, wishlist it on Steam. It is still the number that matters.