Patch 0.0.1 — the raid takes shape
The biggest week so far. The design left the page and became a game you can play end to end — rough, greybox, but whole.
New
- A raid loop you can finish: deploy, fight, loot, and extract.
- Combat and weapons — hitscan gunplay, reloads, the first pass at the arsenal.
- Healing, grenades, and death. Go down and you lose what you carried out.
- Loot containers and ground loot, opened with a single prompt.
- An ammo counter and a raid clock — let it run out and you are missing in action.
- Persistence. Your progress saves between sessions, online or off.
- The first economy, and a trader to spend it with.
Changes
- The bunker hub gets its first working UI — the place everything comes home to.
Known issues
- Almost everything wears greybox. Feel comes before final art.
New here? Blood of Rations is a WW2 extraction shooter — solo PvPvE raids in 1944 occupied Europe, Early Access on Steam 5 November 2026. If this is your kind of game, wishlist it on Steam. It is still the number that matters.